Nemisindo’s Adaptive Footsteps 2.0 is here! You can now use our dynamic footstep generation as a node in
MetaSounds. Nemisindo’s custom MetaSounds Footsteps node offers 4 different shoe types, 7 surface types,
and additional controls for firmness, randomization and more! All while easily integrating into the
powerful and fine-grained controls offered by MetaSounds. Not using MetaSounds yet? No problem, the standard UE5 audio plugin is still
available!
Easily set up sounds such as "high heels on pavement", "boots on dirt", "running on grass", and use the
provided automatic surface detection to save you plenty of time.
The MetaSounds node can be used in any Patch or Source, and the UE5 audio plugin is implemented as a
blueprint-spawnable class. Both versions support spatialization, reverb, and all the other
post-processing effects that a normal sound asset would support.
Supported Target Platforms: Windows (x64), Mac, Android, iOS, Linux, XBox One
Supported Unreal Engine versions: UE5.1 or later.