Adaptive Footsteps 2.0
Our state-of-the-art Footsteps model has gotten a major upgrade, now proving a custom MetaSounds node for sound generation in Unreal Engine.
Nemisindo's Adaptive Footsteps plugin features a dynamic sound effect model
capable of generating footsteps in real time, completely procedurally.
It comes with 5 different shoe types, 7 surface types, and additonal controls
for the pace, step firmness, steadiness, etc. These parameters can be changed
at runtime, which results in more immersive, more interactive, and more personalised audio.
- 12 built-in presets
- 7 surfaces : Grass, Dirt, Concrete, Wood, Hollow Wood, Metal, and Gravel
- 5 Shoe types : Trainers, High Heels, Boots, Dress Shoes/Oxford, Custom
- Automated and Manual modes
- Fully procedural, no space wasted on sample libraries