Unreal Engine

Nemisindo for Unreal Engine

Setup

Confirm which Nemisindo product and edition the project already contains. Add the generator to an object or sound graph whose lifetime you control, begin at a conservative level, and verify one default sound before connecting live game data. This makes it easier to separate an integration problem from an unexpected parameter value.

When the default sound works, connect one gameplay value at a time. Test the inactive state as well as the loudest or fastest expected state, then add attenuation, spatial behaviour, and environmental processing appropriate to the scene.