The VST Action Pack features 6 fully procedural sound effects models (all sounds generated on the fly, no stored samples) for popular "action" sounds:
Fire, Gun, Explosion, Jet, Rocket and Helicopter.
The models are designed as VST instrument plug-ins for use with any digital audio workstation (DAW). All sounds are generated in real-time with no stored samples.
Each VST plug-in provides a set of 5-13 presets (depending on the model) for you to choose from.
Our plug-ins are compatible with commercial DAWs that support scanning VST plug-in directories and loading third-party VST instrument plug-ins.
Included models: Fire, Gun, Explosion, Jet, Rocket and Helicopter
After purchasing the Action Pack at gumroad.com for VST or gumroad.com for AU , the pack will be available to download on the website and a confirmation with your order ID, order date,
and content will be sent to your email.
You can add the plug-ins to any DAW as shown in these examples for Reaper and for Ableton Live.
Option A: Reaper
Once the plug-in folder has been scanned, create a new track. Click the FX button and select the desired plug-in from the “Add FX” pop-up window.
Option B: Ableton
Once the folder is re-scanned, you can click on the plug-ins in the main menu and all the plug-ins will appear.
Once one of the VST plug-ins is opened, you will see the User Interface. This interface contains a header, a trigger button, a menu of presets, and the
different parameters that vary for each model.
Top Left Side: There is the Nemisindo logo; if clicked, you will be redirected to the official webpage. Right Side: There is a question mark; if clicked, you will be taken to the documentation section for the VST Action Pack.
Fire
The Fire VST contains 11 presets: Burning embers, roaring flames, ambient fire, fire lapping, candle, big fire, napalm, camp fire, fire hiss, crackle and pop, and bunsen burner.
The Fire model has 4 parameters:
Lapping: Loudness of the fire lapping
Hissing: Loudness of the fire hissing
Crackling: Loudness of the fire crackling
Intensity: Strength of the fire
Explosion
This model contains 13 presets: Big blast, massive boom, dusty explosion, bomb, firework, distant explosion, grenade, thud slam, sci-fi blast, big water splash, medium detonation, thud, explosion.
The Explosion model has 7 parameters divided into 4 sections: Air, Dust, Rumble and Grit.
Air amount: Controls the air displacement of the blast
Dust amount: Amount of debris
Rumble amount: Controls the ground-shaking vibration of the explosion
Grit amount: Controls the roughness of the sound, giving it a more distorted or gritty character
Air decay: Amount of time the air sound will exist until it fades away
Dust decay: Amount of time the dust sound will exist until it fades away
Rumble decay: Amount of time the rumble sound will exist until it fades away
Rocket
This model has 3 presets: Rocket launcher, quick launch, distant launch.
It contains 3 parameters:
Duration: Controls the overall length of the rocket's flight sound
Chamber resonance: Adjusts the "size" of the rocket's combustion chamber
Flutter: Manages the rapid fluctuation intensity of the exhaust stream
Jet
This model has 8 presets: Slow acceleration, low thrust, fast acceleration, airplane interior noise, turbine whine, high speed, idle jet.
It contains 3 parameters:
Turbine: Controls the high-pitched mechanical whine of the jet engine
Speed: Controls the velocity of the air movement with the jet's movement
Burn: Controls the intensity of the "roar" of the jet engine
Helicopter
This model has 8 presets: Slow helicopter, helicopter idle, helicopter on the ground, fast flying helicopter, live camera helicopter, pilot headset, distant helicopter and resonant.
It contains 8 parameters divided into 4 sections: Rotor, Frequency, Mechanics and Mix.
Rotor – Period: Controls the timing and spacing between the individual rotor blade strikes
Rotor – Mix: Controls the balance of the rotor sound within the overall output
Frequency – Resonance: Manages the depth of the base sound
Frequency – Base: Sets the fundamental pitch of the helicopter's body
Mechanics – Engine Speed: Controls how fast the components are spinning
Mechanics – Blade Noise: Adjusts the amount of air generated by the blades
Mix – Engine: Sets the main volume of the mechanics section
Mix – Mix: Controls the presence of the engine's core power and combustion sound
Gun
This model contains 6 presets: Rifle, pistol, uzi, distant rumble, machine gun and rusty gun.
The Gun model has 2 parameters:
Shell frequency: Adjusts the tonal pitch of the metallic shell casing or the mechanical body of the firearm
Shell decay: Controls how long the gunshot tail lasts before fading out